It is a raycast based system that is able to handle very high bullet velocities without any problems. With Bullet Ballistics it is very easy to simulate real-life like bullet physics in your games.You should now have 20 pre-instantiated bullets in the Scene with nowhere to go. Go back to Unity and add the Player Bullet Prefab to the objectToPool variable in the Inspector.Unity WebGL Player | RacingGameStarterKit RacingGameStarterKit.
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